Is this camera active, default: true
Aspect ratio of the camera, default: 1
Far clipping plane, default: 100
Field of view in degrees, default: 45
Camera look at point, default: [0, 0, 0]
Near clipping plane, default: 0.1
Orthographic zoom level, only used when type is orthographic, default: 20
Camera position
Change camera projection, default: CameraType.PERSPECTIVE
Camera up vector, default: [0, 1, 0]
Is this camera used for a dynamic environment map, default: false
Is this camera used for a shadow map, default: false
Get FP mode state
Get the current view matrix for the camera
Get the projection matrix for this camera
Switches the camera to first person mode, where the camera is controlled by the mouse and keyboard. The mouse controls look direction and the keyboard controls movement.
Starting look up/down angle in radians, default 0
Starting look left/right angle in radians, default 0
Speed of looking in radians, default 0.001
Speed of moving in units, default 1.0
Get the corners of the view frustum for this camera in world space
Scale the far plane to bring the frustum closer, default: 1
Create a new default camera