Create a new cylinder primitive
WebGL2RenderingContext
Radius of the cylinder
Height of the cylinder
Subdivisions around the cylinder
Subdivisions vertically
Should the cylinder have caps
Protected
bufferReadonly
capsProtected
trianglesRender is used draw this primitive, this is called from the Instance that wraps this renderable.
Optional
materialOverride: MaterialOptional
programOverride: ProgramInfoGenerated using TypeDoc
A simple cylinder primitive with a given radius, height and subdivisions