interface Renderable { render(gl,
uniforms,
materialOverride?,
programOverride?): void; } Methods
render
- render(gl, uniforms, materialOverride?, programOverride?): void
Parameters
- gl: WebGL2RenderingContext
- uniforms: UniformSet
Optional
materialOverride: MaterialOptional
programOverride: ProgramInfo
Returns void
Models and primitives implement this interface to be rendered