Variable StatsConst

Stats: {
    _drawCallsPerFramePrev: number;
    deltaTime: number;
    drawCallsPerFrame: number;
    fpsBucket: number[];
    frameCount: number;
    instances: number;
    prevTime: number;
    totalTime: number;
    triangles: number;
    get drawCalls(): number;
    get FPS(): number;
    get totalTimeRound(): number;
    resetPerFrame(): void;
    updateTime(now: number): void;
} = ...